We received this email today.
To whom it may concern:
As the subject line mentions, I am looking to recruit teen and highschool-aged homeschoolers for a video game algorithm development project. Allow me to introduce myself and the project.
My name is Sam Salo. I have two ventures that I operate: an online video school, started by me and my sister Mary Anna this spring, and my video game algorithm project, titled Red Letter Calculus. I have recently emailed your group about the online school, A Beau and A Belle; this email regards Red Letter Calculus. As a former homeschooler, my great desire is to tap into the homeschooling world to find bright minds who are interested in the burgeoning field of gaming and gaming’s new and cutting-edge frontiers.
In short, Red Letter Calculus is a set of algorithms that are designed around procedural generation of 3D worlds, characters, animation, and artificial intelligent. The end goal is to create a software program, centering around a scripting language, that would facilitate the creation of complete video games with a fraction of current monetary, people, and time requirements. With a proper team to development this project, each member could be creating complete, triple-AAA quality games with their own hands in as little as one year from the current moment.
At this point, positions aren’t paid; more specifically, the initial approach at this point shouldn’t be classified as either “paid” or “unpaid”. This is a development project of its own type, with high amounts of immediate academic profit and future business potential involved for everyone on the team.
The website for the project is http://www.redlettercalculus.com. I have spent the last year inventing the mechanics of the design, and I am now in need of a small to medium-sized team of able minds to bring the design to complete fruition as a software product and scripting language. Regarding the particular types of skills I am looking for…
-Teen, highschool, and/or college-aged homeschoolers with knowledge and/or experience in any of the following:
-3D modeling and animation
-C, C++, C#, and/or assembly language
-General knowledge in graphics programming and theory
-A good grasp of math and physics as they pertain to graphics and gaming
-Knowledge of voxel theory a bonus
Please feel free to contact me with the following information:
I look forward to talking with anyone in the group!